140.60
0.03%
-0.04
Take-Two Interactive Software, Inc. stock is currently priced at $140.60, with a 24-hour trading volume of 2.70M.
It has seen a -0.03% decreased in the last 24 hours and a -3.17% declined in the past month.
The chart indicates a potential bearish trend, as the stock is below the $141.6 pivot point. If it approaches the $139.4 support level, significant changes may occur.
Take-Two Interactive Software, Inc. Stock (TTWO) Financials Data
Take-Two Interactive Software, Inc. (TTWO) Revenue 2024
TTWO reported a revenue (TTM) of $5.40 billion for the quarter ending December 31, 2023, a +11.64% rise year-over-year.
Take-Two Interactive Software, Inc. (TTWO) Net Income 2024
TTWO net income (TTM) was -$1.45 billion for the quarter ending December 31, 2023, a -259.73% decrease year-over-year.
Take-Two Interactive Software, Inc. (TTWO) Cash Flow 2024
TTWO recorded a free cash flow (TTM) of -$203.90 million for the quarter ending December 31, 2023, a -282.54% decrease year-over-year.
Take-Two Interactive Software, Inc. (TTWO) Earnings per Share 2024
TTWO earnings per share (TTM) was -$8.58 for the quarter ending December 31, 2023, a -279.65% decline year-over-year.
Take-Two Interactive Software, Inc. Stock (TTWO) Insider Trading
Insider Trading | Relationship | Date | Transaction | Cost | #Shares | Value ($) | #Shares Total |
---|---|---|---|---|---|---|---|
ZELNICK STRAUSS | Chairman, CEO |
Apr 12 '24 |
Sale |
148.54 |
90,851 |
13,494,773 |
87,286 |
Sheresky Michael | Director |
Feb 15 '24 |
Sale |
155.72 |
260 |
40,487 |
63,645 |
Goldstein Lainie | Chief Financial Officer |
Dec 06 '23 |
Sale |
158.01 |
20,701 |
3,270,957 |
322,133 |
ZELNICK STRAUSS | Chairman, CEO |
Dec 06 '23 |
Sale |
157.15 |
8,000 |
1,257,181 |
0 |
Srinivasan LaVerne Evans | Director |
Dec 06 '23 |
Sale |
157.37 |
1,905 |
299,790 |
10,056 |
Emerson Daniel P | Chief Legal Officer |
Dec 06 '23 |
Sale |
157.80 |
638 |
100,678 |
130,868 |
Sheresky Michael | Director |
Nov 24 '23 |
Sale |
156.40 |
244 |
38,160 |
63,905 |
Emerson Daniel P | Chief Legal Officer |
Jun 05 '23 |
Sale |
137.88 |
6,251 |
861,862 |
132,296 |
ZELNICK STRAUSS | Chairman, CEO |
Jun 01 '23 |
Sale |
137.67 |
9,537 |
1,312,989 |
666,147 |
Slatoff Karl | President |
Jun 01 '23 |
Sale |
137.67 |
9,537 |
1,312,989 |
666,147 |
Take-Two Interactive Software, Inc. Stock (TTWO) Latest News
Take-Two (TTWO), Moon Studio Announce Availability of New Game
Zacks Investment Research
The Analyst Landscape: 11 Takes On Take-Two Interactive
Benzinga
Netflix (NFLX) Gears Up for Q1 Earnings: What's in the Cards?
Zacks Investment Research
Take-Two Interactive Stock Has 29% Upside, According to 1 Wall Street Analyst
The Motley Fool
Why I'm Not Buying Take-Two Interactive Stock Right Now, and Considering This Stock Instead
The Motley Fool
Take-Two Interactive to Spend $460 Million to Acquire Gearbox Entertainment From Embracer. Here's What Investors Need to Know.
The Motley Fool
About Take-Two Interactive Software, Inc.
Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games and 2K labels, as well as under Private Division and Social Point labels. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead names through developing sequels; and offers downloadable episodes, content and virtual currency, and releasing titles for smartphones and tablets. The company also develops brands in other genres, including the L.A. Noire, Bully, and Manhunt franchises. In addition, the company publishes various entertainment properties across platforms and a range of genres, including shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, Borderlands, and Evolve. Further, it publishes sports simulation titles, including NBA 2K series, a basketball video game; and the WWE 2K professional wrestling series. Additionally, the company offers free-to-play mobile games, such as Dragon City and Monster Legends. Its products are designed for console gaming systems, such as Sony's PlayStation 3 and PlayStation 4, and Microsoft's Xbox 360 and Xbox One; and personal computers comprising smartphones and tablets. The company provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was founded in 1993 and is headquartered in New York, New York.
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